![Why are NVIDIA RTX GPUs Better at Ray-Tracing than AMD's Radeon RX 6000: A Comparison of Ampere and RDNA 2 | Hardware Times Why are NVIDIA RTX GPUs Better at Ray-Tracing than AMD's Radeon RX 6000: A Comparison of Ampere and RDNA 2 | Hardware Times](https://www.hardwaretimes.com/wp-content/uploads/2019/11/1047673-nvidias-new-rtx-real-time-ray-tracing-technology-really-game-changer.jpg)
Why are NVIDIA RTX GPUs Better at Ray-Tracing than AMD's Radeon RX 6000: A Comparison of Ampere and RDNA 2 | Hardware Times
![Ray Tracing, Your Questions Answered: Types of Ray Tracing, Performance On GeForce GPUs, and More | GeForce News | NVIDIA Ray Tracing, Your Questions Answered: Types of Ray Tracing, Performance On GeForce GPUs, and More | GeForce News | NVIDIA](https://images.nvidia.com/aem-dam/Solutions/geforce/news/geforce-dxr-ray-tracing/global-illumination-dxr-explainer.png)
Ray Tracing, Your Questions Answered: Types of Ray Tracing, Performance On GeForce GPUs, and More | GeForce News | NVIDIA
![New Nvidia Patent Describes Improved Rendering Times by Mixing Ray Tracing and Rasterization | Op Attack New Nvidia Patent Describes Improved Rendering Times by Mixing Ray Tracing and Rasterization | Op Attack](https://cdn.opattack.com/wp-content/uploads/2021/03/Nvidia-Ray-Tracing.png)
New Nvidia Patent Describes Improved Rendering Times by Mixing Ray Tracing and Rasterization | Op Attack
![Doom Eternal is getting NVIDIA DLSS and ray-tracing on June 29th, Rainbow Six: Siege DLSS patch out now, with 50 percent performance boost - NotebookCheck.net News Doom Eternal is getting NVIDIA DLSS and ray-tracing on June 29th, Rainbow Six: Siege DLSS patch out now, with 50 percent performance boost - NotebookCheck.net News](https://www.notebookcheck.net/fileadmin/Notebooks/News/_nc3/nvidia_doom_eternal.jpg)
Doom Eternal is getting NVIDIA DLSS and ray-tracing on June 29th, Rainbow Six: Siege DLSS patch out now, with 50 percent performance boost - NotebookCheck.net News
![NVIDIA CEO: Our Leadership in Ray Tracing Turned It into a Standard, Almost Every Platform Will Have to Have It NVIDIA CEO: Our Leadership in Ray Tracing Turned It into a Standard, Almost Every Platform Will Have to Have It](https://cdn.wccftech.com/wp-content/uploads/2019/05/nvidia_rtx_lunar_landing_reflection.jpg)